Top 10k strings from Your Sinclair - Issue 72 - The Magnificent Seven 09 (1991)(Your Sinclair)(Side A)[a].tzx in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Covertapes / Sinclair ZX Spectrum - Covertapes - [TZX] (TOSEC-v2007-01-01) /
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5 x<x<x<x<x<
5 ;"ADJACENT
4 DDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
4 ;" "
2 |||888888888|||
2 x<x<x<x<x<x<x<
2 l|88888888
2 ;"PRESS A KEY"
2 ;" WHOOPS ! TRY AGAIN !! "
2 ;" "
2 88888888888
2 0/0-0+0)0/0-0+0)0/0-0+0)0/0-0+0)-+-)-&-$-+-)-&-$-+-)-&-$-+-)-&-$
2 ----------
2 **((''%%##!!
2 ((&&%%##!!
2 $&&$&)&$&""!
2 !$!)$!$"&)&.)&)"&)&.)&)"&)&.)&)"&)&.)&)
2
2
1 ~wpjd^YTOKGC?;852/,*'%#!
1 |STOP THE TAPE
1 |START THE TAPE
1 |SPACE TO CONTINUE
1 |OPTIONS PAGE
1 |LOADING LEMMINGS
1 |LOAD ERROR. PLEASE TRY AGAIN
1 |KEMPSTON JOYSTICK
1 |ENTER TO TOGGLE OPTIONS
1 |A DMA DESIGN GAME
1 |> KEYBOARD
1 |(C) MCMXI PSYGNOSIS LTD
1 z$=" Which level to start ? "
1 y=15
1 y<x<x<x<x<x<
1 x|x<x<x<x<x<x|
1 x<x<x<x<x<x<{
1 x<x<x<x<x<x<x<x<x<x<
1 x<x<x<x<<x<x<x
1 x-n,y-n;"*"
1 x-n,y+n;"*"
1 x+n,y-n;"*"
1 x+n,y+n;"*"
1 x
1 segamI dnuoS 1991 )c(!
1 sc=sc+bonus:
1 sc=sc+2000
1 qqqqqqqqqqqqqqqqqqqqqqqG
1 paper;" "
1 paper;" ":
1 p!*0"`"x*x
1 oldx,oldy;
1 mines=mines+32
1 lev=damsels-1
1 j$="MUFFED":
1 j$="GOOFED":
1 j$="
1 damsels=ll
1 bonus=4200
1 bonus=3500
1 bonus=2700
1 bonus=2200
1 bonus=1500
1 YOUR MISSION
1 YOU RESCUED
1 YOU ONLY LIVE ONCE
1 YOU ON THAT ATTEMPT
1 YOU NEEDED
1 YOU HAVE FINISHED THE
1 X$=" < SAFE AREA > "
1 WUQUUUUUUU[UUUTT
1 W'UOD"&+%.M%
1 W P Q R S T U V W@P@Q@R@S@T@U@V@W`P`Q`R`S`T`U`V`W
1 UUUUUUQUUUQT
1 TuTVUVUVyU
1 TZXed by Andrew Barker0
1 TUAUUUUU}U5VUWUQUV}V
1 TO BE SAVED
1 TO ACCESS ANOTHER LEVEL
1 THE CODE FOR LEVEL
1 THAT YOU NUKED THAT LEVEL
1 THAT LEVEL SEEMED NO PROBLEM TO
1 THAN THAT. LETS TRY THE NEXT....
1 Seymour: Take One - Codemasters
1 SUPERB! YOU RESCUED EVERY
1 SS=SS*DAMSELS
1 SPOT ON.YOU CANT GET MUCH CLOSER
1 SPECTRUM LEMMINGS DEMO
1 SPACE TO CONTINUE
1 SEYMOUR
1 SC=0
1 ROCK BOTTOM!I HOPE FOR YOUR SAKE
1 RELEASE RATE
1 PRESS ENTER
1 PAPER=PAPER-1
1 PAPER;" "
1 OUT 00 IN 00 TIME
1 ONTO THE NEXT....
1 O H I J K L M N O@H@I@J@K@L@M@N@O`H`I`J`K`L`M`N`O
1 NO. OF LEMMINGS
1 NO CHEATING NOW !!
1 N;"A NEW HIGH SCORE !"
1 Mined Out - Incentive
1 Magazine Covertape
1 MINES=MINES+10
1 MINES=MINES+(10
1 MINED OUT!
1 MINED rZ)#+Z8
1 Lemmings (Demo) - Psygnosis
1 LOAD ERROR. PLEASE TRY AGAIN
1 LKJH *MNB**
1 LEMMING ON THAT LEVEL. CAN YOU
1 LEMDEMO d
1 JFUbI&RFMdKZ
1 INSTRUCTIONS
1 INK=9
1 INCORRECT CODE
1 IMPOSSIBLE?
1 I.ANDREW (CARDS) FOR ALL MODERN POSTCARDS
1 GGGGGGGGGGGNNNNNNGBDDDFG
1 GGGGGGGGGG
1 G @ A B C D E F G@@@A@B@C@D@E@F@G`@`A`B`C`D`E`F`G
1 FOUND LEVEL
1 FOR HOURS MORE FUN
1 FIRE TO CONTINUE
1 ENTER ACCESS CODE
1 DO NOT HIT ANY MINES
1 DO IT AGAIN....?
1 DDDDDDDDDDDDDDDDDDDDDDDDDDDDDD`
1 DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDP
1 DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDL
1 DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDH
1 DAMSELS=DAMSELS+1
1 DAMSELS/1.5
1 CURRENTLY LOOKING FOR
1 CURRENT LEVEL
1 CONGRATULATIONS!
1 CODE FOR LEVEL
1 CCGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGFEEFEEEEEFEEEFEEEEEEEFEFCDEGBDGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG
1 BUY SPECTRUM LEMMINGS!
1 BORDER=BORDER+2
1 BORDER
1 BETTER RETHINK YOUR STRATEGY
1 BEFORE YOU TRY THIS LEVEL AGAIN!
1 BBBBBBBBBGGGGGGGGGGGGGG
1 BBBBBBBBBG
1 AND LOTS MORE LOVELY LEVELS
1 AND FRUSTRATION
1 ALL LEMMINGS ACCOUNTED FOR.
1 AJHLDHBBCJ
1 ABCDEFGFEDCBA
1 @:p?.x>PP;
1 ;"YOUR MAP HAS BLOWN AWAY! (SHAME)"
1 ;"STOP THE TAPE"
1 ;"SCORE ";SC
1 ;"RESCUE DAMSELS FOR EXTRA POINTS!":
1 ;"NO.";DAMSELS;" SCORE ";SC
1 ;"MORE MINES"
1 ;"MINED OUT!":
1 ;"MINED OUT!"
1 ;"MINE HIDING":
1 ;"LEVEL ";DAMSELS
1 ;"INITIAL BONUS = ";BONUS:
1 ;"HOLD ""S"" FOR SPEED OR ""E"" TO END"
1 ;"HIDE BETWEEN 3 MINES TO OPEN GAP"
1 ;"GAP OPEN":
1 ;"GAP CLOSED"
1 ;"DON'T GO AWAY!"
1 ;"ACTION REPLAY"
1 ;"A NEW HIGH SCORE !"
1 ;" YOU ";j$;" IT ! "
1 ;" SCORE ";SC
1 ;" PRESS ANY KEY (""I"" FOR INFO) "
1 ;" OR ""RESCUE BILL THE WORM FROM CERTAIN OLD AGE"""
1 ;" ENTER YOUR INITIALS NOW ";
1 ;" A GAME OF STRATEGY AND SKILL ! "
1 ;" ";"TRY AGAIN ? LEVEL ";DAMSELS;" ";
1 ;" LEVEL ";DAMSELS;" SPEED SCORE = ";SS;" "
1 ;" HIGHEST SCORE IS ";HSC;" BY ";H$
1 ;" GAME OVER "
1 ;" TWO THOUSAND POINTS EXTRA ! "
1 ;" Press ""I"" for INSTRUCTIONS "'" Any other Key to begin "
1 ;" QUICKSILVA PRESENTS ...."
1 ;" "
1 ;" ":
1 ;" WELL DONE ";H$;" "
1 ;" "
1 ;" "
1 ;" "
1 ;" "
1 ;" PRESS ""I"" TO SEE INSTRUCTIONS AGAIN - ANY OTHER KEY TO BEGIN "
1 ;"
1 :z[g:y[o:{[
1 :k[o:l[g:Y
1 5700
1 48k Spectrum Music-(c) 1991Sound Images
1 *ZXCVASDFGQWERT1234509876POIUY
1 ''''';" YOUR SCORE = ";SC;" WHICH ISN'T"'" AT ALL BAD .... WHY NOT HAVE ANOTHER GAME AND IMPROVE YOUR SCORE ?"
1 "HELLO THERE"
1 ";'';" YOU HAVE RESCUED BILL AND THE WHOLE WORLD IS GRATEFUL ! "
1 "" NOT ONLY ADD MINES BUT "
1 "" BEGIN AT EACH LEVEL AT THE BOTTOM OF THE SCREEN"
1 "" ARE VERY UNPLEASANT"''" YOU ARE WARNED OF ANY MINES THAT ARE ADJACENT TO YOUR POSITION AT THE TOP LEFT OF THE SCREEN"
1 "" (a mine with legs) WILL CHASE YOU SOMETIMES - IT CAN GET
1 " THEY ALSO REMOVE SOME HIDDEN ONES (Kind aren't they!)"
1 " AND NOW SOME..."''"
1 !Your Sinclair (Issue 72) - Side A
1 eETtOoISarisARHnNh!LudMlF'my.GUW,YCDcpPgwfKV
1 USING KEYS... 5,6,7 & 8"'" [ SEE ARROWS ABOVE THESE KEYS ]"
1 ONLY FLOATERS CAN SURVIVE THIS
1 IS MINED AND WILL REGISTER AS A MINE IF YOU ARE NEXT TO IT"
1 IS BILL ""
1 FOR THE GAP AT THE TOP OF THE SCREEN"
1 AGGRESSIVE"
1 0 NO.";DAMSELS;" SCORE ";SC
1 - THESE ALSO REGISTER AS MINES, BUT IF YOU ARE NEXT TO ONE DO NOT HESITATE TO RUSH IN AND RESCUE HER. YOU WILL BE REWARDED"
1 - THE SAFE AREAS ARE COMPLETLY MINE FREE - SO AIM FOR THE TOP SAFE AREA (NOT JUST THE GAP) & YOU CAN SAFELY MOVE TO THE GAP FROM THERE. WHEN THE BUG IS ACTIVE (LEVEL 4 ONWARDS) KEEP ON THE MOVE - YOU CAN USUALLY MOVE QUICKER THAN THE BUG!"
1 - IF IT SEEMS IMPOSSIBLE TO GET THROUGH - DO NOT DESPAIR - MINE SPREADERS ""
1 (should you decide to accept it) IS TO RESCUE BILL THE WORM BY REACHING HIM"''" HE LAYS DORMANT ON THE FINAL MINEFIELD (LEVEL 9)"
1 YOU NEED BASHERS THIS TIME
1 By Ian Andrew"
1 THIS SHOULD BE A DODDLE!
1 PRESS
1 WE ALL FALL DOWN
1 "
1 LEMMINGS BY DMA DESIGN PROGRAMMING BY JONATHAN DYE ANIMATION BY GARY TIMMONS GRAPHICS BY GARY TIMMONS AND SCOTT JOHNSTON (C) 1991 PSYGNOSIS LTD. >
1 "
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